Download English Language Pack - direct HTTP download
Souled out soul collectors from The Drill. Contribute to MakeCentsGaming/SouledOutBO3 development by creating an account on GitHub. Welcome to PS3 ISO Net. Our goal is to provide you with a hassle-free way to get the most complete download links for all PS3 games out there. Hard Legion fired zoneR. Hard Legion after an internal investigation dismissed coach Alexander 'zoneR' Bogatyrev. The management of the team acknowledged the validity of the accusations made by ESL, which referred to the coach's use of observer mode exploit, which allowed to discover the opposing teams' position. In its statement, Hard Legion claims that they refused to file any appeals. BO3 Zombies custom map not showing up. I have downloaded and put the map in the zone folder inside usernaps folder but the map wont show up. Any ideas on how to fix this.
(alternative link (mediafire)) Unrar, follow the instruction inside the pack.
ACTIVATION (via Steam)
This game activation requires a Russian IP. How to activate a Russian CD Key with VPN:
Download this tool and run: http://usaip.eu/en/USAIP.pbk Select “Ukraine PPTP” from the list and click connect. Username: demo Password: demo then click connect again. Log into Steam and activate your key Go back into USAIP.pbk and press “Disconnect” Done!
Solution 2.
Folder Zone Bo3 Wallpaper
Download this guide and follow the steps Log into Steam and activate your key
CD KEY
You can buy CD KEY for this game here.
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In the current version of the BO3 Modtools (Beta), dog spawners are missing from the test map but are not disabled in the scripts by default. This causes you to get stuck on an infinite dog round when you play your map. You can fix this by adding dog spawners or disabling dogs in your map file. Treyarch also did not include a dog spawner prefab with the tools at this time, so you would normally have to grab stuff from The Giant mapfile.
Disabling Dog Rounds
Add this line to your usermap.gsc file, before zm_usermap::main();:
Installing the Spawner Prefab
Download the prefab: dog_spawner.map and place it anywhere within your _prefabs folder, which can be found at Call of Duty Black Ops IIImap_source_prefabs
Folder Zone Bo3 3
Placing the Prefab
From the Entity Browser, drag a Misc_prefab into your scene and navigate to the dog_spawner.map prefab in the file browser window.
Next, with the prefab still selected, stamp the prefab into your map using the Stamp menu item:
Once you stamp the prefab, it will separate the dog spawner from the spawner struct. Move the dog spawner (looks like a hellhound model) somewhere under your map or to a hidden location of your choice. It doesn't matter where it is, just hide it.
Folder Zone Bo3 2
Configuring the Spawn Points
Select the struct that you got from stamping the prefab earlier. Notice it has a targetname 'start_zone_spawners' - you need to change this to match whatever zone you are setting this spawner for. If you are configuring the spawner for your start zone then just leave this KVP alone.
Folder Zone Bo3 Download
You can copy and paste this struct all over your map to create more spawn points, taking care to change the targetname when you paste it within a new zone volume.